Robo Recall Mod
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Robo Recall is an action-packed Virtual Reality first-person shooter with gratifying gameplay and an in-depth scoring system. Explore immersive environments as you take on a variety of rogue robots, unlock an expanding arsenal of weapons and access all-new challenges. Robo Recall has been given a locomotion mod for those looking for a less-restrictive movement system.
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- I'm hoping Epic allows community developers to submit mods for review to use in the official levels.
The problem there is that the game has a global leaderboard on the story mode. Leaderboards really need everybody to have the same setup, if some have mods then they may have an advantage over others.I'm hoping Epic allows community developers to submit mods for review to use in the official levels.- Yeah unfort mods will not work on main game but still good for playing modded.
We are currently working on a coop mode, kind of campaign based but depends what functionality we have for the main game files.
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http://www.mgsstudios.com - edited March 2017Does this update allow players to essentially 'cheat' when fighting those robots who 'block teleportation' ?
I found those robots to be a great addition to the games mechanic, forcing new strategies. The robots don't block movement, just teleportation. But if players aren't teleporting yet can locomotion all about anyway.. then it bypasses a challenge.Are you a fan of the Myst games? Check out my Mod athttp://www.mystrock.com/
Catch me on Twitter: twitter.com/zenbane - edited March 2017It does come with pro's and con's i am afraid, i will look to implement some sort of blocking movement based on the function to block teleporting.
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I thoroughly enjoyed the first time I got *sombra hacked* by these little guys, I was trying to figure out what to do (since I was going for the no shots fired from the holstered guns objective and was empty handed at the time, as an act of almost desperation I just grabbed a gun from my holster and chucked it at him knocking him back comically and allowing me to once more teleport.)Does this update allow players to essentially 'cheat' when fighting those robots who 'block teleportation' ?
I found those robots to be a great addition to the games mechanic, forcing new strategies. The robots don't block movement, just teleportation. But if players aren't teleporting yet can locomotion all about anyway.. then it bypasses a challenge.
The little things like that, and the fact that chucking a gun at a bad guy instantly reloads it if you catch it from the bounce back, really makes this game stand out. Even the fact that you can melee bots about 6 or so different ways, makes this game worth the wait (and the insanely awesome out of the box modability). Can't wait for further updates of more content.- tonsta31 thankyou for such a great mod!
I really miss to walk faster, or the ability to run. I hope you could add that some day! - 1
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http://www.mgsstudios.com- Love it dude cheers any chance of smooth locomotion jumps
- Would it be possible to add in a full jump? I played a lot of Sairento VR and jumping around in that one is just pure heaven.
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- heres a little clip of me trying it out https://www.youtube.com/watch?v=G4ZyObOlZPw&t=14s
- This is sooooo much better!!!! This is how the game should have been made!!!! Thank you!!! Now if we could just get some multiplayer action!!!
- that looks soo much better having both teleport and free motion!
maybe an official release could cause players free motion to stop too?Does this update allow players to essentially 'cheat' when fighting those robots who 'block teleportation' ?
I found those robots to be a great addition to the games mechanic, forcing new strategies. The robots don't block movement, just teleportation. But if players aren't teleporting yet can locomotion all about anyway.. then it bypasses a challenge.This is my forum signature.
There are many others like it, but this is mine. - Do you have a Github repo, perchance? I'd love to add in Virtuix Omni support.My PC: ASRock Z87E-ITX Core i7-4790K @ 4.0Ghz 8GB RAM @ 1600Mhz EVGA GeForce 1080 Ti FTW 11GB Samsung 840 EVO 500GB SSD Windows 10 x64
- Can you please make the directional movement exactly like in Onward. Meaning, same acceleration, same speeds, same height cut off values and everything. Basically can you please make it 100% just like in Onward. That would be so awesome ! Thanks for your hard work dude !
- edited March 2017Hi, we will look to add a lot more features shortly New version coming out in a bit with slowmo bullet time.
Pretty sweet when a robot is jumping at you and you slow down time
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How soon is a bitHi, we will look to add a lot more features shortly New version coming out in a bit with slowmo bullet time.
Pretty sweet when a robot is jumping at you and you slow down time- When you play one of the mod missions with this mod, once the level is over I get stuck on top of a building instead of in the elevator then I can't do any thing other the shut down the game and restart any one else experience that?
- edited March 2017V2 now released, press Y on left controller for slowmo, last for 10 secs and recharges over 2 mins
https://www.dropbox.com/s/ssn6x4y7utcurp6/LocomotionV2.rar?dl=0
In reply to Stangerism, I have not encountered that and played through many missions but could be a small bug, i will look into this and see if i can replicate. The game handles spawns and Custom pawns to which modders have no control where spawns are so seems more like a bug.
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simple fix is disable leaderboard for modded game. then everyone can play how they like
The problem there is that the game has a global leaderboard on the story mode. Leaderboards really need everybody to have the same setup, if some have mods then they may have an advantage over others.I'm hoping Epic allows community developers to submit mods for review to use in the official levels.- There is a mod with the right stick to jump it is amazing!!! I would think it would make me sick jumping all around but not at all feels amazing this way!!!!
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You are a gentleman and a scholar!I have snap turning and jump coming out shortly
Robo Recall has been given a locomotion mod for those looking for a less-restrictive movement system. Epic Games’ new VR shooter employs a teleport mechanic for movement, but has full mod support, allowing for additional experimental control systems.Robo Recall, an Oculus Touch-exclusive action shooter, has only been available for and already the community has been treated to a mod that allows free-form locomotion. Like the majority of FPS titles built for VR, Epic Games designed Robo Recall’s gameplay around a teleportation mechanic, as traditional locomotion (with analog sticks) is a well-documented contributor to VR sickness. However, each time a game launches with a teleport system, a passionate crowd of gamers who aren’t adversely affected by artificial locomotion in VR complain about the missed opportunity. User tonsta31, developer at, has been posting updates to his experimental locomotion mod on the, which allows more traditional movement with the left analog stick on the Touch controller (in addition to teleporting). Unfortunately, Epic aren’t currently allowing mods to function in the story mode (due to the global leaderboards), so your locomotion antics will be limited to the mission mode.The latest of the mod adds a locomotion tweak, jump, 45 degree snap turning, adjusted slo-mo, and fixed damage. The game appears to play well with the free movement already, although it does mess with some of the AI routines.
Tonsta31 is working quickly however, and hopes to improve enemy response in a future update, as well has adding ‘new guns, a new level, a double jump and other bits’. It’s definitely worth keeping an eye on the. Been playing for hours on Oculus and I’ve never seen anything like that. I do have a 3 sensor setup though. Sounds like the Vive is losing track or you are getting occlusion and the game is objecting.
The teleport is a little tricky, but I’m convinced that it’s in the way I release the joystick. When I concentrate, it never happens, it’s only when I’m making a quick transition it gets the wrong direction. But generally super impressed with what epic have done.Might want to rein the fanboyism in a touch. We all need awesome games like this to succeed to make further VR games a reality. I didn’t know that with an Oculus “3-cam” set-up you never received that warning. I just assumed.
I was wrong, sorry about that.I will rein in my fanboyism (Viva la Vive?) because after playing the Revive version and the Locomotion Mod I can safely say that the interpretation of the Touch controls to the Vive controls just don’t work. Having the Touch controllers would be a better experience. I think that’s a shame because if the Revive had translated the controls better I would have been more impressed with Robo Recall.RR sure is a pretty game, and it’s fun, and cool, but playing it feels like I’m fighting with the controls. I will often teleport facing the wrong direction and have to look around me for the guy who I know is standing right next to me. That’s frustrating.Games like SuperHot translate perfectly, and I much prefer SuperHot to Robo Recall as a result.There’s a lot of enthusiasm for RR right now, especially with getting the Revive working and also creating mods for locomotion, jumps, and other stuff, so here’s hoping they improve the controls for the Vive in the not-too-distant future.@Kinetic, you mentioned, “We all need awesome games like this to succeed to make further VR games a reality.” I agree, but exclusivity has a corrosive effect to that potential. Me not being impressed by this game comes from the problem of exclusivity more so that the game itself.In that sense, I hope that I can one day play this game the way Oculus is currently preventing me from doing so right now.