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Heroes And Castles 2 Wave 8 Guide

Contents Legendary (gem rolls) Legendary heroes from gem rollsordered by release date, latest on the topNameSkillCost -Septic SwampDeals total DMG equal to 240% 1410% ATK to nearby enemy targets within 5s, and summons a Giant Frog for 5s. When Giant Frog is in play, Hero gains immunity to damage and increased ATK by 80% 92%. (Cooldown: 7s. Hero is immune to Energy Reduction effects.Shock PillarSummons a Shock Pillar that deals 420% 1920% ATK DMG over 4s to enemy targets in the surrounding area, and inflicts Coma for 1.5s 3s. When a Shock Pillar is in play, Hero takes 14% 82% less DMG and gains immunity to Coma and Fear. (Cooldown: 5s. Hero's basic attack deals DMG equal to 12% of Hero's Max HP.) -Arms RaceDeals 120% 540% ATK DMG to 5 6 enemy units, and revives 3 friendly Heroes with 30% 100% HP.

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(Cooldown: 3s. Each Hero can only be revived by Arms Race or Battle Hymn once in a battle.) (Every 3s, 1 friendly Hero’s ATK is increased by 100% and DMG received is reduced by 60% for 3s. Also restores the friendly Hero’s HP equal to 600% of Cirrina’s ATK.) -Love To DeathRemoves buffs from and deals 80% 340% ATK DMG per second to the enemy Hero with lowest HP for 3s. Also summons 1 Love Dove for 12s. (Cooldown: 4s. This Hero cannot receive more than 18,000 DMG per hit, and has fast Energy recovery.) Love Dove cannot receive more than 1 DMG per hit. When Love Dove is attacked, it increases Dove Keeper’s ATK by 45% for 8s.

(Cooldown: 8s) -Spiritual AidDeals 120% 530% ATK DMG to 4 5 random enemy targets. Increases Spirit’s ATK by 20% 190% and ATK SPD by 20% 200% for 9s. (Cooldown: 9s. Hero and Spirit join the battle together.) Spirit’s Skill: Deals DMG equal to 55% 220% Spirit ATK to a maximum of 100 enemies, and recovers HP to itself equal to 35% of the damage dealt. Grants Espirita Elusive for 1s, and HP recovery equal to 200% 800% Spirit ATK.

(Cooldown: 2s. Spirit is immune to Stun and Fear, and takes 80% less DMG.) -Light's RiteDeals 80% 330% ATK DMG to nearby targets in an area every 0.2s for 5s.

Increases 5 7 friendly Heroes' ATK SPD by 18% 70% for 5s; the friendly Heroes also gain 15 58 Energy each. (Cooldown 6s.

This Hero is immune to Silence and conditions from Calamity.) -Crashing GlacierFreezes enemy targets in front for 0.4s 2s (once per second, lasts for 5s), dealing total DMG equal to 510% 2190% ATK. (Cooldown: 7.5s 6.5s. When damaged, Hero recovers HP equal to 200% ATK. Cooldown: 0.2s.) -ElectroshockStrikes 2 random enemy units with electric bolts, dealing 40% 305% ATK DMG every 0.5s for 3s.

Each time they take damage, they are inflicted with Coma for 0.3s. (Cooldown: 4s. When attacked, this Hero increases its ATK by 45%, takes 65% less DMG, and becomes immune to Energy Reduction effects, all for 4s. Cooldown: 2s) -Blood RavensDeals 120% 460% ATK DMG to 5 6 random enemy units, and reduces their healing effects and MOV SPD by 26% 90% for 3s. Heals 4 random friendly Heroes by a total amount of HP equal to 420% 1840% ATK, increases their ATK by 7% 39%, and dispels their conditions, all for 3s.

(Cooldown: 4s. This Hero is immune to Silence and Calamity.) -OverclockLimits Hero's DMG taken to 18,000 2,000 per hit for 10s, and increases Hero's ATK SPD by 10% 275% for 10s. (Cooldown: 12s.) Hero fires a mech-fist whenever she attacks, dealing 270% ATK DMG to enemies in the surrounding area.

(The Hero will not fire mech-fists when surrounded only by Walls.) -Rhino RageHero transforms into a rhino, recovering HP equal to 60% 285% ATK every 0.5s for 12s. (Cooldown: 14s). Dzsalauncher. While transformed: Hero deals up to a total of 420% 1770% ATK DMG to the surrounding area for 3s. Has 50% chance to reduce 18 65 Energy from each enemy Hero who is hit, for 3s. (Cooldown: 4s. This Hero is immune to Energy Reduction effects, and has fast Energy recovery.) -Trick ShotDeals 160% 670% ATK DMG to a random enemy target, and reduces received healing by 10% 100% for 2s 2.6s.

Hero takes 15% 90% less DMG for 2s 2.6s, and summons a Warflyer for 12s. (Cooldown: 3s.

This Hero gains 25 Energy every second.) The Warflyer's skill targets the enemy with the lowest HP percentage, inflicting Coma for 1s and dealing a total of 300% Warflyer ATK DMG to all enemy targets in that area. (Warflyer is Elusive and has Lv5 Scatter. In defense battles, Warflyer ignores Hero Base range.).