Star Trek Trexels Walkthrough
Contents.Board games. Space Checkers, a variant of, produced by Pacific Game Co (1965). Star Trek Game, the only game based on the original series to be released during the show's run, produced by (1967).
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Star Trek game, produced by (1974). Star Trek game, produced in UK by (1975). Star Trek game, produced by, based on (1979). Star Trek: Starfleet Game, a promotional game released by to coincide with the first movie (1979)., produced by (1984). Players control factions fighting in a succession crisis in the Empire., produced by (1985). Golden Trivia Game: Star Trek Edition (1985),. Golden Trivia Cards: Star Trek Edition (1985).
Star Trek: The Game, produced by Classic Games (1992). Star Trek: The Final Frontier, produced by Toys & Games Limited (1992). The Star Trek Trivia Game, Board game based on the original series, created by Terry W. Hill of Ogden, Utah, limited edition custom made and privately produced. 1992–Present). How to Host a Mystery - Star Trek: The Next Generation, produced by in the U.S.
And in Canada (1992)., the only Star Trek: The Next Generation, although a second game involving and was planned. This game was produced by Decipher (1993). Star Trek: The Next Generation: Romulan Challenge, produced by MMG LTD (1994)., a 'Sci-Fi Master Game' supplement for the main game, made by TelStar Video Entertainment (1995)., produced by licensee USAopoly in three versions; one representing the original Star Trek series (2000), another featuring Star Trek: The Next Generation (1998), and Star Trek: Continuum Edition Monopoly, covering all five series (2009).
All About Trivia: Star Trek, released by Fundex Games. A trivia game with material specifically based on The Original Series and the first six feature films (2009)., developed. Contains Star Trek TV and movie clips from all 5 live action series and the first 10 movies (2009). Star Trek: Expeditions, developed by and, taking place in (2011). Star Trek: Fleet Captains, developed by, a tactical game where players create fleets out of a selection of Federation and Klingon ships and battle to control hex based sectors (2011).
Star Trek Catan, created by, is a TOS themed version of the board game (2012). Star Trek: Ascendancy, published by GaleForce 9, is a strategy game, (2016). Star Trek Panic, published by USAopoly (with Fireside Games) in 2016. A cooperative game based on Castle Panic that uses Star Trek themed enemies and player characters to complete missions before the U.S.S. Enterprise is destroyed.Tabletop wargames. Star Trek Battle Manual, designed and published by in 1972.
Unlike most other games in this category, it was played without a board. Ships maneuvered on the tabletop using rulers to determine range and -like angle measures on the large counters to determine facing. The game was produced without authorization from, leading to its reissue in 1973 as the Alien Space Battle Manual with all Star Trek references removed, followed by a further release in 1977 as the after Zochi obtained a license from for material in the., the tactical created by Steven V. Cole and produced by in 1979. Like Zocchi's Star Fleet Battle Manual, it also made use of a license from Franz Joseph Designs.
It has had four major editions and is currently published by, Inc., a more streamlined tactical tabletop wargame in the produced by Amarillo Design Bureau, Inc. In 2005.
A Call To Arms: Star Fleet is another hexless game (using miniatures) set in the Star Fleet Universe. See also:Starship simulator games create the experience of commanding and operating a starship, and usually allow the player to handle a variety of functions, and to allocate resources such as ship power and systems. Some early Star Trek games in this category have had a huge effect on subsequent games in their genre, often leading to new level of depth and complexity in programming and/or gameplay.This includes both computer games and non-computer board games, since the Star Fleet Battles game series provides a starship simulation, and is wholly a tabletop board. As well as the Star Trek RPG by FASA which allowed players to take charge of specific areas of a ships functions (such as the engineer allocating power) during combat. is different from most other wargames, which usually indicate unit strengths with simple numerical ratings. SFB players are able to deploy and manage power for a variety of ship weapons and resources.
This is done via an elaborate Energy Allocation mechanism where even partial points of energy can be allocated to a number of different systems. Is the continued development of this system in a more fast-paced version. Instead of the Energy Allocation system it uses an innovative tick sheet system, which manages power use for each ship, and also tracks which weapons and systems are in use. The computer game is based upon Star Fleet Battles.In Star Trek: The Role Playing Game, produced by, players actually had individual bridge functions during combat. This at one point became a separate game known as.
The Captain determined the strategy, the Engineer was responsible for power management and allocation to different systems such as weapons and shields, the Helmsman for firing weapons, the Navigator for managing deflector shields, the Communications Officer for damage control and so on.Starship simulator computer games which are set in the Star Trek universe occupy a large role in the history of computer games. Some of the earliest and more influential space simulator video games were designed to.played such games in the late 1960s at and the. He stated that they were much less sophisticated than Mike Mayfield's, which originated as a program on an mainframe system in 1971 and ported to many different systems.
Ahl published source code for this game in his best selling, and variants of the game spread widely to systems.in 1978 was also a groundbreaking game. Another is, an early, -based game. This game created an impressive starship experience using only text-based commands and graphics. The game is considered notable for having a convincing model of game dynamics, as it has very few random elements, and is highly mathematical. In 1986, the game Multi-Trek (MTrek) was brought online at the University of California, Santa Cruz. Written in C for a PDP mainframe, and also available via dialup and later TELNET, MTrek was arguably the first ever game to combine a persistent world, online multiplayer environment with a real-time, true 3-dimensional game engine and versions of the game still have an active player base.was released in 1988, and was probably the first game to use both the and protocols, the first Internet-aware team game, the first Internet game to use to locate open, and the first to have information.
Netrek should not be confused with NET TREK, a 1984 Macintosh game unofficially based on Star Trek.In later years, fewer games were produced within this genre, and more games were produced in the genre. The first new recent game was, which incorporated many Star Trek elements, but was criticized for depicting starship operation as more akin to fighter planes than capital ships. A sequel, was actually quite different, and was one of the first games to depict starship operation with an appropriate amount of complexity.The Starfleet Command game series released by was based largely on the tabletop game, and comprised,. It constitutes one of the most definitive current games, depicting a wide array of ship systems and Star Trek storylines.
This series had a more naval flavor, and depicted a number of ship systems. This series spawned a very large multiplayer ladder competition first with the 'Starlance' system, and later on the 'GamerZone' ladder.
The main multiplayer setting is the 'Dynaverse,' which began as an official server hosted by Taldren, and has continued as a private effort (an earlier, unauthorized adaptation of Star Fleet Battles as a computer game was 's in 1982).was another addition to this genre, reflecting the more deliberative, command aspects of this experience.In late 2006, released several console games which carry on the tradition of classic Star Trek ship simulator/combat games, for the and, for the, for the and the and for the and.Several online games have appeared on the Internet. Is a which is planned to eventually become active as a multiplayer game. Flashtrek: Broken Mirror, first created by Vex Xiang, is one of the online Star Trek games, and is entirely. It has spawned several sequels. One sequel was created by Vex Xiang, and multiple others were created by fans. A newer game titled Star Trek: Broken Mirror was being developed by a man named Darkwing for several years, but was apparently abandoned in 2014.is one of the newest additions to this genre, and continues the historical pattern of Star Trek-themed simulator breaking new ground.
This cross platform game is in a virtual reality environment in which four players actually occupy the bridge of the USS Aegis, Enterprise-D (Through Downloadable Content) or the Original Enterprise. Players get to see each other in real-time, and interact during the game to operate the ship and work together to handle various game scenarios. Pinball games Four games have been based on the Star Trek series:., released by in 1979, designed by Gary Gayton with artwork by Kevin O'Connor., released by Pinball (now ) in 1991., created by legendary pinball designer and released by in November 1993 as part of Williams' series., created by and released by in winter 2013.Video games Arcade YearTitle02Computer The history of the Star Trek personal computer game franchise began as early as 1971, with a written in.
Many PC titles have since been published, and the franchise was one of the first based on a TV program to break into the young PC gamer market in the 1990s. Activision and Viacom signed an agreement to develop games based on the Star Trek property in September 1998, and released most of the best-known Star Trek games between 2000 and 2003. Titles like Star Trek: Armada, Star Trek: Elite Force and Star Trek: Bridge Commander were all published during this period, as were over half of all the other major Star Trek PC games. The absence of new titles after 2003 was due in large measure to a split and subsequent lawsuit between and which ended in 2004.With the departure of in 2003, the franchise under the tenure of Paramount effectively came to a close. Since the end of 2005, CBS has assumed most franchise management, including games and other products.
Even with no new licensed titles released during 2003-2006, the older games like Armada and Elite Force still have an avid fan base which keeps the small community going. Development of the new Star Trek: Online title is complete and the game was made available for sale on February 2, 2010.is a flash-based multiplayer strategy game currently in open beta phase developed by, in conjunction with. Commercial games YearTitlePlatformDeveloper, publisher1971(text game)MultipleMike Mayfield1972(script game)1973Multiple 1976Galaxy,1977Star TrekBob Bishop,190Battle Trek, Voyager Software1980, Apple II, Atari 8001981Star TrekDOS1981Atari 8001982Video Trek 88DOSWindmill Software1982NewTrekDOS1982SpaceTrek 2Commodore 641982Super Star TrekDOS1982Dragon TrekDragon 32/64Salamander Software1982Star TrekDragon 32/64Personal Software Services1982, DOS1983(ports)Apple II, Atari 8-bit, Colecovision,1983Galaxy TrekDOSLarry E. Jordan1983Star Trek1983Star Trek 6.8Anik Microsystems19833D Time TrekAnirog Software Ltd.1983Trek AdventureAardvark-801984Clockwork Software1984NET TREKMacintosh1984StarShip: InvasionDOSThinking Machine Associates1985(diskette included 3 games)Load'n'Go / One Step / Green Valley Publishing1985Apple II, DOSSimon & Schuster1986Trek73DOSDavid A. Soussan1986Apple II, C64, DOS1986Trivial TrekDOSRugsoft, Inc.1986Star Trek: Trivia Game, Volume 1DOSApogee Software, Ltd.1986Tommy's TrekDOSTommy's Toys1987Three Dimensional Star TrekDOSCarl Schelin1987TREKDOSCarl McLawhorn1987, C64, DOSSimon & Schuster1988Star Trek: The Last GenerationDOSXordanbhorgh, Inc.1988DOSMicromosaics, Simon & Schuster Interactive1989DOS1989Star Trek V: The Final FrontierDOSLevel Systems,1990Star Trek: The Next Generation - Trivia GameDOSSci-Fi / Futuristic1990Visual Star Trek (VTrek)DOS1991DOSClockwork Software1992NCC-1701Windows 3.xRobert W. Www.startrek.com.
Ahl, David H., ed. The Best of Creative Computing. Pp. 275–281. for Vega Trek.
July 23, 2008, at the. By Andy Hartup, gamesradar.com., By GamesRadar Staff April 24, 2017News. September 28, 1998. Archived from on December 2, 1998. Retrieved June 15, 2019 – via. Star Trek Online. Fahey, Mike (September 17, 2015).
Retrieved July 27, 2015. Green, Marian, Casino Journal.com, June 1, 2012. Retrieved 2019-08-01. Retrieved 2019-08-01.Further reading. A community website with news and interviews about Star Trek Gaming.
A bi-weekly podcast and live radio show, forums with over 5000 members. Information on all Star Trek games, and includes.
atExternal links., at trekcore.com. An online artificial intelligence game that covers all classic Star Trek TV shows and movies, plus characters, gadgets and locations.
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